Archive

All posts categorized as "Design"

November 8, 2017

Follow Your Own Advice

Out of all the advice I give I tend to give this one the most often. It’s old-school advice drilled...

April 9, 2017

Two Habits that Changed my Career

It’s the small things that make big waves. I have two habits I’ve picked up over the years which I...

April 2, 2017

On Commitment

The biggest lessons I’ve ever learned were from periods of extended commitment. Our available choices now send us into paralysis...

March 26, 2017

Retrospectives: Bring Me Only Problems

Asking for solutions first is bad management advice. ‘Don’t bring me problems—bring me solutions!’ teaches your team not to speak...

February 12, 2017

Social Guilt Bracelets

“Tech is well-intended but not explicitly moral.” I grimaced as I wrote this sentence down during a talk by Evan...

January 8, 2017

Senior vs. Junior Thinker

Design is a long education in how to critically think about a problem. The difference between a Junior and Senior...

January 1, 2017

Breaking Down Systems

When Donald Trump became the president-elect and I spent the following weeks reading about how we got here, I thought...

October 30, 2016

Are We Solving the Right Problems?

“Are we solving the right problems?” is a question I was asked about a month ago and I said that...

October 16, 2016

You've Graduated... Part Four

This is the last part of my four-part graduation series which I started earlier this month. If you haven’t already,...

October 9, 2016

You've Graduated... Part Three

This is part three of four in my graduation series which I started last week. If you haven’t already, read...

October 2, 2016

You've Graduated... Part Two

This is part two of four in my graduation series which I started last week. If you haven’t already, read...

September 25, 2016

You've Graduated... Part One

I did a talk at Bitmaker in Toronto a few weeks ago to aspiring Designers about what to do when...

August 28, 2016

Trading for Compassion

I attended The Conference↗︎ this year on a recommendation about it being a little bit different than most conferences. I’ll...

August 21, 2016

Validation

College was a little competitive for me. A classmate would hand in an assignment, we would both receive our marks,...

August 14, 2016

Dealing with Feedback

Some of the most liked retweets of an Adaptive Path article[1] from the Design community highlighted these sentences,

August 7, 2016

Rinse and Repeat

If you’ve been following me for a while, you’ve probably realized I do a website refresh roughly every six months....

July 17, 2016

Quick Career Advice

Make yourself indispensable to people who aren’t designers. Developers and entrepreneurs have been my soft-spot, but you can pick another...

June 26, 2016

Three Pictures

Every Designer should concern themselves with the size of pictures. There are exactly three and I’m going to label them...

May 29, 2016

Maintaining Sanity

When you choose to become a Designer, if you were taught the right thing, you have silently signed a document...

May 2, 2016

The State of Design Education

I’ve been focusing a lot lately on the education of non-Designers wanting to be Designers, new Designers, transitioning Designers and...

March 31, 2016

The Path

My brother’s computer was the first computer I got to use. At the time, video games were rudimentary but oh,...

February 13, 2016

A Love Letter

Almost exactly a year ago Louis C.K. sent a letter to his fans detailing his career in stand-up. He talked...

December 6, 2015

Gamify to Product Failure

In a press release written in 2012, Gartner said by 2014,[1]

October 20, 2015

3 Weeks of Mobile

I have just come back from a three week trip in Japan for which the only device I brought was...

August 25, 2015

Design as Art

When I was on a solo portion of a road trip in Iceland I absorbed a few books on my...

December 7, 2014

Deliberate Practice

When Malcolm Gladwell’s book, “Outliers”, is referenced, the 10,000 hour rule (or the ten-year rule) is typically just glossed over...

January 17, 2014

The Future of UI and the Dream of the ’90s

I once worked for a client where I was the only Designer on the team and the only female involved...

November 8, 2017

Follow Your Own Advice

Out of all the advice I give I tend to give this one the most often. It’s old-school advice drilled...

April 9, 2017

Two Habits that Changed my Career

It’s the small things that make big waves. I have two habits I’ve picked up over the years which I...

April 2, 2017

On Commitment

The biggest lessons I’ve ever learned were from periods of extended commitment. Our available choices now send us into paralysis...

March 26, 2017

Retrospectives: Bring Me Only Problems

Asking for solutions first is bad management advice. ‘Don’t bring me problems—bring me solutions!’ teaches your team not to speak...

February 12, 2017

Social Guilt Bracelets

“Tech is well-intended but not explicitly moral.” I grimaced as I wrote this sentence down during a talk by Evan...

January 8, 2017

Senior vs. Junior Thinker

Design is a long education in how to critically think about a problem. The difference between a Junior and Senior...

January 1, 2017

Breaking Down Systems

When Donald Trump became the president-elect and I spent the following weeks reading about how we got here, I thought...

October 30, 2016

Are We Solving the Right Problems?

“Are we solving the right problems?” is a question I was asked about a month ago and I said that...

October 16, 2016

You've Graduated... Part Four

This is the last part of my four-part graduation series which I started earlier this month. If you haven’t already,...

October 9, 2016

You've Graduated... Part Three

This is part three of four in my graduation series which I started last week. If you haven’t already, read...

October 2, 2016

You've Graduated... Part Two

This is part two of four in my graduation series which I started last week. If you haven’t already, read...

September 25, 2016

You've Graduated... Part One

I did a talk at Bitmaker in Toronto a few weeks ago to aspiring Designers about what to do when...

August 28, 2016

Trading for Compassion

I attended The Conference↗︎ this year on a recommendation about it being a little bit different than most conferences. I’ll...

August 21, 2016

Validation

College was a little competitive for me. A classmate would hand in an assignment, we would both receive our marks,...

August 14, 2016

Dealing with Feedback

Some of the most liked retweets of an Adaptive Path article[1] from the Design community highlighted these sentences,

August 7, 2016

Rinse and Repeat

If you’ve been following me for a while, you’ve probably realized I do a website refresh roughly every six months....

July 17, 2016

Quick Career Advice

Make yourself indispensable to people who aren’t designers. Developers and entrepreneurs have been my soft-spot, but you can pick another...

June 26, 2016

Three Pictures

Every Designer should concern themselves with the size of pictures. There are exactly three and I’m going to label them...

May 29, 2016

Maintaining Sanity

When you choose to become a Designer, if you were taught the right thing, you have silently signed a document...

May 2, 2016

The State of Design Education

I’ve been focusing a lot lately on the education of non-Designers wanting to be Designers, new Designers, transitioning Designers and...

March 31, 2016

The Path

My brother’s computer was the first computer I got to use. At the time, video games were rudimentary but oh,...

February 13, 2016

A Love Letter

Almost exactly a year ago Louis C.K. sent a letter to his fans detailing his career in stand-up. He talked...

December 6, 2015

Gamify to Product Failure

In a press release written in 2012, Gartner said by 2014,[1]

October 20, 2015

3 Weeks of Mobile

I have just come back from a three week trip in Japan for which the only device I brought was...

August 25, 2015

Design as Art

When I was on a solo portion of a road trip in Iceland I absorbed a few books on my...

December 7, 2014

Deliberate Practice

When Malcolm Gladwell’s book, “Outliers”, is referenced, the 10,000 hour rule (or the ten-year rule) is typically just glossed over...

January 17, 2014

The Future of UI and the Dream of the ’90s

I once worked for a client where I was the only Designer on the team and the only female involved...

latest in design

November 8, 2017

Follow Your Own Advice

Out of all the advice I give I tend to give this one the most often. It’s old-school advice drilled...

April 9, 2017

Two Habits that Changed my Career

It’s the small things that make big waves. I have two habits I’ve picked up over the years which I...

April 2, 2017

On Commitment

The biggest lessons I’ve ever learned were from periods of extended commitment. Our available choices now send us into paralysis...

March 26, 2017

Retrospectives: Bring Me Only Problems

Asking for solutions first is bad management advice. ‘Don’t bring me problems—bring me solutions!’ teaches your team not to speak...